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Ancient civilizations did marvelous things, and built wonderful reminders of their skill and creativity, such as the Great Pyramids. They used their intelligence in many ways, including to entertain themselves. They did not have radio or television, but instead relied on their brains to solve problems and develop creative solutions. From time to time, when we find the regular media is rather dull, or we feel that our minds need a bit of a workout, we will turn to brain twisters and riddles, or crossword puzzles. It is one of the ways that we explore our thought processes, and how we encourage our own creative side. Without riddles and puzzles, our brains become rather dull themselves. All people have a deep need for activities that shape the mind and help us develop new ideas and concepts. Some of the games we play today are based on those that were played in ancient times, with innovations and changes made over the centuries. Sudoku is a game that may well have been played in ancient times, and it has a beautiful simplicity, yet can be wonderfully challenging. And the history of Sudoku is fascinating, too. The word "Sudoku" is another name for "number place". Derived from the Japanese language, "Sudoku" refers to a logic-based placement. A type of puzzle game, in other words. The first Sudoku puzzle was published in 1979, in a US magazine. The puzzle traveled to Japan, where it exploded with popularity. If translated into English phrases, the name "Sudoku" would actually be "the digits must remain single", though the word Sudoku is actually an abbreviation of the original Japanese name. The name has gathered various manners of pronunciation in different countries, but the basic standards of the game have not been altered. The puzzle enhances your mental processes. There are simple basic rules to follow when solving a Sudoku puzzle. Howard Garns was a retired architect who loved creating puzzles as a freelance effort, and it appears he contributed the first-known version of Sudoku to a puzzle magazine in 1979. It is similar to the Latin Square, which has been much analyzed by Euler, and is an ancient game. Garns added a third dimension, improving on the design, and he offered his version with some of the fields already filled in. It is immediately popular with puzzle players worldwide once they try it for the first time. Once the game had arrived in Japan, a few years after its invention, its name was changed from "Number Place" to "Sudoku." A Japanese company copyrighted the name later on, and helped launch the game to Europe and around the world. For the first few years, players used paper and pencil to play the game, but in 1989, a computerized version was introduced. More recently, a Rubik's Cube style version of Sudoku has been constructed. By 1997, Sudoku had established an enormous worldwide following. In Hong Kong, Judge Wayne Gould decided to create a computer program that can make millions of variations of Sudoku puzzles. He made a deal with The Times of Britain, which began publishing a daily puzzle in 2004. Nationwide, newspapers would print the puzzles and sell out quickly. World media acknowledged Sudoku as the "fastest growing puzzle in the world". By 2005, Sudoku was at the peak of its popularity. Knowing something of the history of Sudoku adds a nice touch to this enjoyable pastime. From its beginnings in the ancient world, to adaptation using modern computers, to global acceptance, Sudoku has come a long way in a short time. Thanks to Howard Garns for creating a puzzle that brings pleasure and brain stimulation to millions of people every day.
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